Here are the Total War: WARHAMMER - Call of the Beastmen System Requirements (Minimum)
- CPU: Intel Core 2 Duo 3.0Ghz/ AMD Athlon II X4 640 3.0GHz
- CPU SPEED: Info
- RAM: 3 GB
- OS: Windows Vista 32 bit Service Pack 1
- VIDEO CARD: (DirectX 11) AMD Radeon HD 5770 1024MB / NVIDIA GTS 450 1024 MB / Intel HD4000 @720p
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- FREE DISK SPACE: 35 GB
- DEDICATED VIDEO RAM: 1024 MB
Total War: WARHAMMER - Call of the Beastmen Recommended Requirements
DLC for Warhammer: Total War that adds the Beastmen as a playable faction. Total War: Warhammer - Call of the Beastmen review Call of the Beastmen makes the Old World a wonderfully dangerous place. By Matt Elliott 03 August 2016 Comments.
- CPU: Intel Core i5-4570 3.2GHz/ AMD FX 8350
- CPU SPEED: Info
- RAM: 3 GB
- OS: Windows 7/8.1/10 64Bit
- VIDEO CARD: (DirectX 11) AMD Radeon R9 270X 2048MB / NVIDIA GeForce GTX 760 2048MB @ 1080p
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- FREE DISK SPACE: 35 GB
- DEDICATED VIDEO RAM: 2048 MB
System Requirements Lab may earn affiliate commissions from qualifying purchases via Amazon Associates and other programs
Total War Warhammer Wiki
|
Call of the Beastmen is a Campaign Pack DLC for Total War: Warhammer, released on 28th July, 2016.
It adds the Beastmen as a playable race in both the Grand Campaign and a story campaign An Eye For An Eye.
Total War Warhammer Call Of The Beastmen G2a
Content[edit | edit source]
- New Beastmen Race in the campaign, custom battles and multiplayer.
- Two New Playable Legendary Lords:
- Khazrak The One Eye.
- Malagor The Dark Omen.
- New “An Eye For An Eye” Story Campaign.
- Hordes of New Unique Units, Monsters, Heroes, Magic and Game Features.
- Beastmen have access to:
- Horde campaign style.
- Moon-cycle based unique events.
- Lore of the Wild magic.
- Spread Chaos Corruption.
- Beast Paths travel system.
- Ambush / Vanguard focused gameplay.
- Bestial Rage mechanic which spawns Bray-Herd armies.
Content Update[edit | edit source]
Several months after Call of the Beastmen was released, Beastmen received a free update alongside the Realm of the Wood Elves DLC. This free update added the new legendary lord Morghur the Corruptor as well as the new Harpies unit.
Jabberslyth, Ghorgon and 'Charlemagnes'[edit | edit source]
Warhammer Beastmen Lords
Two notable Beastmen units that were not included in the DLC were the Jabberslyth and Ghorgon. These were large monster units unique to the Beastmen, which had models in the Warhammer tabletop game. CA's explanation for not including these units was that they would cost too much to model and animate. CA gave the example that the Jabberslyth would have cost as much to create as the entire art budget for the 'Age of Charlemagne' DLC for Total War: Attila (a historical Total War game). This gave rise to a meme in the Total War community where 'a charlemagne' became a unit of measurement for money, and players would ask how many charlemagnes something cost.
Retrieved from 'https://totalwarwarhammer.gamepedia.com/Call_of_the_Beastmen?oldid=81596'